DOn't you mean DAT not DCC?
Nope, DAT (under most circumstances) was nominally 16 Bit, 48K . (although most could also run at 44.1K)
(the qualification in that was because there were one or two higher resolution machines made for DAT format tape, (DA45HR from Tascam for example) but they're not compatible with ordinary machines, so the tapes created on them can only be played back on the same type of machine, not any other "normal" DAT machine... )
Mark, there are some looney's and some geniuses working in high end audio development....
people can really truly get anally retentive about it.... I'm not generally one of them.... I'm merely wish to point out that what the majority of people, electronics engineers or not, encounter in audio, is usually a long way from what is possible.... but that one should look to the Pro-audio guys to see what's possible, what's being played about with, and how far one can achievably go, , NOT the Hi-Fi crowd.... who'll gleefully sell you a wooden plinth to sit your amp on, that apparently cleans your mains power supply for a 10 foot radius mains by means of quantum interaction....
(I think their version of Quantum is the one where you change the state of a thing merely by looking at it... (in th wrong way
) you know, like, if you look at what our thing does, it doesn't work... but we promise you it works if you don't look at it....
)
as to test equipment.... you're not kidding.... although there are some esoteric test and measurement devices out there that defy my ability to comprehend how the hell they can tell which gnat farted on another planet .......
but it DOES exist....
there are designers out there in Pro audio , whose entire 50 year career is largely based on creating better PCB designs with minimal cross talk, and matched stable capacitance and impedance characteristics... good ground plane shielding, and specifically designed wound component placement to minimise unwanted inductance effects (Rupert Neve springs to mind)
and they were doing this was way back before computing was able to do "non real world analogue simulation"