Omega Owners Forum

Omega Help Area => Omega General Help => Topic started by: TheBoy on 17 December 2013, 21:35:04

Title: HIDs, Pt2
Post by: TheBoy on 17 December 2013, 21:35:04
Before I spend a fortune on new bulbs, am I right in saying the bulbs degrade over time/use?

The lights on my car are utter rubbish, even by Vauxhall standards. They haven't started to go purple yet, and strike every single time.

Lenses are in reasonable condition.
Title: Re: HIDs, Pt2
Post by: 05omegav6 on 17 December 2013, 21:41:04
Tired ballasts?
Title: Re: HIDs, Pt2
Post by: Kevin Wood on 17 December 2013, 21:46:43
I guess the bulbs must lose brightness over time. They have electrodes in them which will be eroded by the arc over time. Only place the resulting metal vapour can go is onto the side of the glass envelope.

My lights are currently rubbish on dipped beam. I'm more inclined to think that is due to the beam being a bit low, which I'm struggling to fathom out, given that recalibrating the levelling system has made no difference. Maybe the adjusters have unwound themselves, but on both headlights, in the same direction?

Hadn't though about the HIDs losing brightness, but maybe.. My headlight lenses are NOT pristine, however. ::)

Oh! This machine has finally started picking up Christmas smilies (well, about half of them). ;D
Title: Re: HIDs, Pt2
Post by: kevinp58 on 17 December 2013, 22:09:51
Have you tried putting yours next to another mig with HID's and see the difference if any, if there is can you take a bulb from the other mig and put it in one of your lights and see if there is a difference.  :)
Title: Re: HIDs, Pt2
Post by: RobG on 17 December 2013, 22:27:14
Before I spend a fortune on new bulbs, am I right in saying the bulbs degrade over time/use?

The lights on my car are utter rubbish, even by Vauxhall standards. They haven't started to go purple yet, and strike every single time.

Lenses are in reasonable condition.
Correct.
Typical lumen degradation on a 3.2K bulb.
0 hours = 3200 lumens (100%)
200 hours = 2880 lumens (90%)
1000 hours = 2560 lumens (80%)
1500 hours = 2400 lumens (75%)
2000 hours = 2240 lumens (70%)
Title: Re: HIDs, Pt2
Post by: Andy H on 17 December 2013, 22:33:13
The one I took out looked black so I imagine the light output must have been significantly reduced.
Title: Re: HIDs, Pt2
Post by: Marks DTM Calib on 17 December 2013, 22:37:34
It's mor e related to the number of strikes rather than the hours
Title: Re: HIDs, Pt2
Post by: amba on 17 December 2013, 22:43:39
Interesting statistic,Rob.

So if bulbs are originals and average Omega is 11 years old ,and they are workng for approx 2 hours per day over the course of an average year,they have been burning for 2x352=704 hours per year..x 11 years =7,744 hours.

If they degraded by 300 lumens over 200 hours..7,744/200 =38.7 x 300 means they have lost 11,616 lumens.  :(

How many do they have when they are new ?
Title: Re: HIDs, Pt2
Post by: dbug on 17 December 2013, 23:08:12
Interesting statistic,Rob.

So if bulbs are originals and average Omega is 11 years old ,and they are workng for approx 2 hours per day over the course of an average year,they have been burning for 2x352=704 hours per year..x 11 years =7,744 hours.

If they degraded by 300 lumens over 200 hours..7,744/200 =38.7 x 300 means they have lost 11,616 lumens.  :(

How many do they have when they are new ?

As Rob said - 3200 lumens (0 hours ??? ) - rtfp ;)
Also degredation not linear ;)
Title: Re: HIDs, Pt2
Post by: Marks DTM Calib on 18 December 2013, 08:13:18
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)
Title: Re: HIDs, Pt2
Post by: AndyStobbs on 18 December 2013, 08:41:57
Might have to invest in some myself. Are the 'proper' phillips/osram D2S significantly better than the chinese ones?
Title: Re: HIDs, Pt2
Post by: 05omegav6 on 18 December 2013, 10:42:54
Might have to invest in some myself. Are the 'proper' phillips/osram D2S significantly better than the chinese ones?

Er...yes ::)

If you're lucky the chinese one will work for an unknown amount of time. If you're unlucky they won't...
Title: Re: HIDs, Pt2
Post by: D on 18 December 2013, 21:17:46
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)

I thought that was the case. However what happens when you flash the lights, ie to let a driver out etc. Its the HIDs that flash repetitively. By the standard of the morons around here that flash a million times to let you out, these HIDs should have a very short life span?
Title: Re: HIDs, Pt2
Post by: kevinp58 on 18 December 2013, 21:35:36
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)

I thought that was the case. However what happens when you flash the lights, ie to let a driver out etc. Its the HIDs that flash repetitively. By the standard of the morons around here that flash a million times to let you out, these HIDs should have a very short life span?







I thought it was the main beam that flashed  :-\ if so then it will be the Halogen bulbs.  ;)
Title: Re: HIDs, Pt2
Post by: TheBoy on 18 December 2013, 21:36:54
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)

I thought that was the case. However what happens when you flash the lights, ie to let a driver out etc. Its the HIDs that flash repetitively. By the standard of the morons around here that flash a million times to let you out, these HIDs should have a very short life span?







I thought it was the main beam that flashed  :-\ if so then it will be the Halogen bulbs.  ;)
I think D is talking about Bi Xenons, not whats fitted to Omegas.
Title: Re: HIDs, Pt2
Post by: kevinp58 on 18 December 2013, 21:38:53
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)

I thought that was the case. However what happens when you flash the lights, ie to let a driver out etc. Its the HIDs that flash repetitively. By the standard of the morons around here that flash a million times to let you out, these HIDs should have a very short life span?







I thought it was the main beam that flashed  :-\ if so then it will be the Halogen bulbs.  ;)
I think D is talking about Bi Xenons, not whats fitted to Omegas.










Oh ok  :-X
Title: Re: HIDs, Pt2
Post by: Marks DTM Calib on 19 December 2013, 08:07:24
And as stated, they degrade based on the number of strikes so the hour figure is a very poor method for determining life.

When the HID's fire they strike an internal arc to vapourise the metallic salts in them, its this that has by far the largest impact on life. If you strike them whilst they are still hot (e.g. off and then on again), the wear is even higher (as the metallic salts have not returned to the crystaline state).

Once fired there is close to zero 'wear'

So these hour figures are horse shit and clearly have a major unstated assumption in them concerning the number of on/off cycles per hour.

And the above also explains why you dont get them as seperate units on high beam applications (those with them tend to use a shutter system to alter the light output of the single bulb)

I thought that was the case. However what happens when you flash the lights, ie to let a driver out etc. Its the HIDs that flash repetitively. By the standard of the morons around here that flash a million times to let you out, these HIDs should have a very short life span?

Simple, you shorten the life of the lamps, repeated flashing in short succession is even worse.

Consider the Omega ones where its common to see the lamps last 12+ years (there are probably some with 15 years life on them) with no issues as they are turned on once, left on and used for longer periods. If you ahve a Bi-xenon setup and flash people, you may get say 4-5 years of life due to the much increased number of starts.
Title: Re: HIDs, Pt2
Post by: AndyStobbs on 19 December 2013, 13:40:16
I thought the bi-xenon systems move the lamp physically. I've fitted a few of the conversion kits on H4 vehicles. The lamp doesn't actually go out for flashing, or high beam. There is a physical adjustment of the lamp within the reflector unit, which changes the beam pattern.
Title: Re: HIDs, Pt2
Post by: Marks DTM Calib on 19 December 2013, 13:43:42
They do move as you say but, obviously during the day there not lit, but if you were to flash somebody then that would strike the lamp and cause the route cause 'wear'.....flashing repeatedly would be even worse
Title: Re: HIDs, Pt2
Post by: AndyStobbs on 19 December 2013, 15:42:09
They do move as you say but, obviously during the day there not lit, but if you were to flash somebody then that would strike the lamp and cause the route cause 'wear'.....flashing repeatedly would be even worse

Good point, well made. Hadn't thought of that.