Omega Owners Forum
Chat Area => General Discussion Area => Topic started by: CaptainZok on 15 May 2011, 19:20:28
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I'm playing one of the many shooter games on the PC that have sniper rifles with the graduated markings and got to wondering what the markings are actually for?
see pic below.
(http://dl.dropbox.com/u/12034245/Scope.jpg)
Anyone care to explain, it's a bit more technical than the old tele sights I had on my BSA Meteor.
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Er let me guess and see if I'm anywhere near right when somebody who actually knows comes along.
I'd say left right is adjustment for wind speed, and up down is adjustment for range as the bullit drops the further away you are.
Although the sloping diagonal shows range is not a direct correlation of hight v distance as it will tale off more as the bullit looses velocity.
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http://en.wikipedia.org/wiki/Scope#Reticles
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http://en.wikipedia.org/wiki/PSO-1
The top center "chevron" (^) is used as the main aiming mark. The horizontal hash marks are for windage and lead corrections and can be used for ranging purposes as well.
In the bottom-left corner is a stadiametric rangefinder that can be used to determine the distance from a 1.7 meters (5 ft 6.9 in) tall object/person from 200 m (2) to 1000 m (10). For this the lowest part of the target is lined up on the bottom horizontal line. Where the top of the target touches the top curved line the distance can be determined. This reticle lay out is also used in several other telescopic sights produced and used by other former Warsaw Pact member states.
The three lower chevrons in the center are used as hold over points for engaging area targets beyond 1,000 meters (the maximum BDC range setting on the elevation drum). The user has to set the elevation turret to 1,000 meters and then apply the chevrons for 1,100, 1,200 or 1,300 meters respectively.[4]
The 10 reticle hashmarks in the horizontal plane can be used to compensate for wind or moving targets and can also be used for additional stadiametric rangefinding purposes, since they are spaced at 1 milliradian intervals, meaning if an object is 5 m wide it will appear 10 hashmarks wide at 500 m.
The article in the link gives more info and relates it to a diagram of the reticle.
HTH
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The top center "chevron" (^) is used as the main aiming mark. The horizontal hash marks are for windage and lead corrections and can be used for ranging purposes as well.
In the bottom-left corner is a stadiametric rangefinder that can be used to determine the distance from a 1.7 meters (5 ft 6.9 in) tall object/person from 200 m (2) to 1000 m (10). For this the lowest part of the target is lined up on the bottom horizontal line. Where the top of the target touches the top curved line the distance can be determined. This reticle lay out is also used in several other telescopic sights produced and used by other former Warsaw Pact member states.
The three lower chevrons in the center are used as hold over points for engaging area targets beyond 1,000 meters (the maximum BDC range setting on the elevation drum). The user has to set the elevation turret to 1,000 meters and then apply the chevrons for 1,100, 1,200 or 1,300 meters respectively.[4]
The 10 reticle hashmarks in the horizontal plane can be used to compensate for wind or moving targets and can also be used for additional stadiametric rangefinding purposes, since they are spaced at 1 milliradian intervals, meaning if an object is 5 m wide it will appear 10 hashmarks wide at 500 m.
......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
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......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
I imagine that only works on TV :) and probably not at 1000m!
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......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
ah.
the "american method"
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......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
:) I believe (well it was the way we did it in "my day" ) that most snipers only fire a single bullet .. if they are any good that is ....
;) ;) ;) ;) ;) ;)
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......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
:) I believe (well it was the way we did it in "my day" ) that most snipers only fire a single bullet .. if they are any good that is ....
;) ;) ;) ;) ;) ;)
::) Where`s the fun in that! :P
......Lead poisoning is fatal too! ;D
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So I put the top chevron over the target, pull the trigger and the bugger moves and it misses.
Think I'd be better with machine blunderbuss. ;D ;D
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I'm playing one of the many shooter games on the PC that have sniper rifles with the graduated markings and got to wondering what the markings are actually for?
see pic below.
Anyone care to explain, it's a bit more technical than the old tele sights I had on my BSA Meteor.
this is a screen shot from project IGI i think so...
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.50 cal is way to go. If you slightly miss the shock wave is so strong it will rip skin off the bone causing huge internal bleeding.
Job done.
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Now isn't that a pleasant mental image!
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No it's Stalker Call of Pripyat.
Sat in Sheffield at the mo waiting to go and watch Rush.
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......or, you could just generally aim at the target, close your eyes, squeeze the trigger and hold it`till the clip is empty! ;D
:) I believe (well it was the way we did it in "my day" ) that most snipers only fire a single bullet .. if they are any good that is ....
;) ;) ;) ;) ;) ;)
yes correcto mondo,my mate was in the guards and he was taught one bullet one kill.while the enemy is fireing rounds off like no tomorrow you take aim and take one shot,,,game over